Online Gaming Market Insights, Size, Share, Trends and Growth

Technavio Announces the Publication of its Research Report – Global Online Gaming Market 2016-2020

Technavio recognizes the following companies as the key players in the Global Online Gaming Market: Activision Blizzard, Electronic Arts, Giant Interactive, GungHo Online, Microsoft, NCSOFT, Riot Games, Smilegate, Sony, Take Two Interactive Software, Valve, Wargaming, and Zynga.

Other Prominent Vendors in the market are: King Digital Entertainment, 4A Games, 5th Cell Media, Access Games, ACE Team, Active Gaming Media, Aeria Games and Entertainment, Anino Games, Ankama Games, Asobo Studio, Behavior Interactive, Bungie, CCP, Cellufun,, CipSoft, CrowdStar, Cryptic Studios, Digital Chocolate, Disney Interactive, eGames, GameHouse, Gamelion, Gameloft, Glu Games, gPotato, HandyGames, India Games, Infinity Ward, Jagex Games Studio, Joymax, Kabam, Kiloo ApS, Level 5, MercurySteam Entertainment, Minh Chau, Mitchell, Namco Bandai Games, NetEase, Nexon, Oberon Media, OGPlanet, Peak Games, Perfect World, Playdom, Punch Entertainment, and Redboss.

Browse Detail Report With TOC @

Commenting on the report, an analyst from Technavio’s team said: “A growing trend in the online gaming market is the increased popularity of gaming with women. Socially, the perception is changing about gaming. There is also a demographic shift in the gaming audience. Traditional online gaming market was dominated by male population but with the advent of mobile gaming, number of female audience has increased. Even though male players still dominate some of the gaming's biggest franchises, including League of Legends, Grand Theft Auto, and World of Warcraft, women comprise a growing share of those markets. The stereotyping of gamers as being dominated by male audience no longer holds true. In the US, 50% of the gamers are female.”

According to the report, a key growth driver is the increased...